Episode 6: Public Interest

August 17, 2018

Scratch a follower of Ayn Rand and you’ll find someone who looks to the government for help in a hurricane. Pragmatic design leader and public sector champion Cyd Harrell joins us to talk about the practice of designing systems for citizens.

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Episode 5: Design and The Triple Storyline

July 27, 2018

While we weren’t paying attention, software ate the world and barfed up a hellscape. By taking a broader set of perspectives, designers can work with informed intention to create ethical and profitable systems.

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Episode 4: People Are the Problem

June 28, 2018

We sat down with Dan Brown to talk about the joy and pain of facilitation, issues with various types of maps, and why designers have to get comfortable talking to people. Dan is a titan of Information Architecture, co-founder of EightShapes, and the author of several useful books and tools for doing better design work. Apologies to Boston.

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Episode 3: The Learning Loop

June 15, 2018
Don’t call it gamification. Author, game designer, and CEO of Shufflebrain, Amy Jo Kim joins us to talk about her Game Thinking methodology, the joy of working independently, and getting clients to walk through the fire and accept criticism they might not want to hear.
 
 

P.S. Amy Jo has a podcast!

Getting2Alpha

 
 
 
 
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Episode 2: The Democratization of Design

May 30, 2018
Designer Khoi Vinh joins us to talk about his take on the job of a designer and his efforts to make the field more accessible.
 
 
EPISODE LINKS
 
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Episode 1: What is the job of a designer?

May 16, 2018

What is the job of a designer? This is our first episode and this topic will be the theme of our first season.

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